Not that I object to the idea of "children of prophecy" in general -- in fact, I think it's quite a compelling idea.  But it's much more fun to use that idea for a character the story doesn't already revolve around, don't you think?  In the second panel, I originally had the Oracle of Lycanth explaining, in detail, exactly what a "child of prophecy" is -- but it was too much of an info-dump, so I axed it.  What it boils down to, however, is a person's personality makes it inevitable that they will somehow affect the world.



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